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There's an artifact on the top of the sprite around when the pick-axe is held on top. If the mouse button is held down, the digging animation loops, but it doesn't add to the digging (apart from the initial click). And yeah, you might want to add movement control. Keep on improving!

(+1)

I’m aware of the artifact but I don’t know why it’s there, it’s not an error on the sprite (I think) so it should be in my code, but I still can’t figure out why it happens. I should also try to fix the animation issue but I do not plan on adding movement on this one. Thanks for the feedback!

Also the idea was that you could get blocks on the sides by using abilities but I did not have time to implement that within the two weeks of the Quads Jam. Overall I’m happy with myself tho, I’m just a mediocre self learnt webdev after-all.